Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

mfan001

11
Posts
A member registered Apr 25, 2022

Recent community posts

How are you supposed to defeat the bullet-hell levels 35+? There is simply no way to avoid all the projectiles?

Don't listen to that hater, I enjoyed it very much, good game, fun mechanics, amazing art style! Looking forward to your other works.

Up to 18 damage in one turn, some builds are op lmao

Amazing game! Please continue development, I would literally pay for more content.

Very, very good game, despite its admirably steeper learning curve. The mechanics are refreshing and easy to understand. The RNG is implemented just enough that a skilled player can navigate and manipulate it to their advantage yet still grant the same rewarding feeling that RNG is associated with. I can honestly say I put more hours into this than some triple-A games and it is by far a better use of my time in comparison.

If the developer can grant me one wish, is to publish the formula used to calculate the game score. I would like to break the 10000+ score mark, but so far my attempts can only approach it like convergent series; getting ever closer, but never arriving.

Thank you for such a great game and the joy it brought me!

Finally, S-tier run. I can rest now.

Uhhhhh stupid question but are stores still a thing? Went to floor 10 without ever having a shop

What's the new blue cleaver? Haven't encountered it yet. 

Fantastic game all in all, however, can there please be a method that decreases the dependence on RNG? It's impossible to set a goal towards a build as the items you receive are completely randomized, the one specific items you need might appear on floor 2 or floor 20 and there is no way to know.

There's a bug with the shield potion, if you drink it, the shielding effect gets removed before the opponent start attacking, rendering the potion and any other shields useless.

One of the best games I ever played, will definitely contribute to the Kickstarter. One suggestion I have is that can we please be able to disable attack animation? Waiting for 30 cleaver attacks to finish gets tedious after a while. Thanks for the amazing game!